Filip Renemark

Aspiring Game Developer & IT Enthusiast 


Welcome to My Portfolio!

I'm Filip Renemark, a game programming student passionate about crafting immersive experiences and exploring the vast world of IT. With expertise in both coding and visual crafting shaders, I specialize in using C# with Unity and C++ with Unreal Engine or OpenGL to bring captivating game worlds to life.

🌐 IT Specialist: Alongside my game programming pursuits, I have a keen interest in networks, systems, and everything IT. I'm dedicated to mastering the intricacies of this ever-evolving field. My curiosity drives me to explore and understand network infrastructures, cybersecurity, and system optimization, aiming to ensure seamless and secure operations in any environment.

Thriving in collaborative environments, I excel in efficient communication and teamwork, seamlessly integrating coding and visual design to create cohesive experiences. Additionally, I sculpt proficiently in Blender, adding another dimension to my ability to bring ideas to life in the virtual realm.

With proficiency in Unity and Unreal Engine, I create visually stunning and immersive games, drawing inspiration from fantastical realms to spark imagination and excitement. Explore the imaginative worlds I've brought to life, where coding, shader crafting, and sculpting converge to create unforgettable experiences.

Thank you for visiting, and let's connect!




Magic Staff

Model made in blender

Harmonies ascendent

ARPG team project made with unity

Surface lighting

Directional & ambient Lighting made with openGL 

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